Procedural 3D Modeling Using Geometry Nodes in Blender
An easy-to-follow, illustrated guide to learning the geometry nodes editor and various other facets of geometry nodes through simple exercises that progress to more challenging projects Purchase of the print or Kindle book includes a free PDF eBook
Key Features- Develop a creative mathematical thinking of the modeling workflow
- Understand how Blender and geometry nodes store and manage the data that you are handling
- Learn different scatter methods and how to use them
- Discover the different node inputs and outputs that geometry nodes have to offer
- Get the hang of the flow of the geometry node system
- Understand the common nodes you'll be using along with their functions in the geometry node editor
- Modify basic mesh primitives using the node system inside Blender
- Scatter and modify objects aligned onto a curve
- Become familiar with the more advanced nodes in the geometry nodes system
- Link geometry and material nodes editors using named attributes
- Implement your new-found knowledge of nodes in real-world projects
If you are a CG Artist or follow modeling careers like that of an environment artist or even a CG generalist in the cinematography industry and you are looking to get into learning a node-based modeling workflow using Geometry Nodes in Blender, this is the perfect book for you. You will need a basic knowledge of the fundamentals of Blender, for example, knowing the specific workflow of material nodes and being able to apply this knowledge to your projects. To get the most out of this book, you should have a basic understanding of Blender's shortcut system and some modeling experience.
Auteur | | Siemen Lens |
Taal | | Engels |
Type | | E-book |
Categorie | | Computers & Informatica |