
Photorealistic Materials and Textures in Blender Cycles
Master texturing and rendering in this part-color guide to create realistic materials in Blender like a pro by exploring the various tools and workflows and understanding the underlying mechanism of realism
Key Features- Understand the underlying workings in Blender that allow the creation of materials and textures
- Leverage the concepts of Look Development and transform into a visual storyteller
- Masterfully render and present your 3D artwork by simulating highly realistic environments, lights, and visual effects in Cycles
- Purchase of the print or Kindle book includes a free PDF eBook
- Create realistic materials in Blender using material nodes
- Understand physically based rendering (PBR) materials to create high-quality textures
- Complete a 3D model design with materials by correctly mapping textures
- Harness Blender's texture painting features to create custom textures
- Create realistic lighting and HDRI environments for your models
- Control, animate, and optimize the 3D camera to prepare your scenes
- Render your scenes into beautiful artwork
If you want to learn how to create high-quality materials, textures, and renders to enhance your Blender skills and become a professional 3D artist, then this book is for you. Game developers, 3D artists, architects, animators, freelancers, and other professionals who aim for realism, quality, and aesthetics will also find this book useful. Although no previous material or texturing knowledge is required, a basic understanding of the Blender UI and modeling experience will help you make the most of this book.
Auteur | | Arijan Belec |
Taal | | Engels |
Type | | E-book |
Categorie | |