Cinematic Photoreal Environments in Unreal Engine 5
Achieve stunning photorealistic environments and create cinematic masterpieces by combining environment art, animation, VFX and cinematography with Unreal Engine Specialist, Giovanni Visai
Key Features- Implement advanced shaders, effects, and post-processing to make your environment look cinematic
- Explore techniques for achieving realistic graphic complexity with incredible performance
- Create your own materials and enhance the visuals of your gaming environment
- Purchase of the print or Kindle book includes a free PDF eBook
- Generate a Master Material to create hundreds of different material instances
- Explore lighting principles and apply them to UE lighting systems
- Evaluate the pros and cons of real-time rendering in the world-building process
- Build massive landscapes with procedural materials, heightmap, landmass, and water
- Populate an environment with realistic assets using Foliage and Megascan
- Master the art of crafting stunning shots with Sequencer
- Enhance visual quality with Post Process Volume and Niagara
- Produce a photorealistic shot using the Movie Render Queue
If you are a creative director, designer, or creator with a passion for technology and CGI, this UE 5 book is for you. Game developers and tech artists will also benefit from this book as it can help them understand an environment artist’s workflow and how to optimize performance.
Auteur | | Giovanni Visai |
Taal | | Engels |
Type | | E-book |
Categorie | |