AI for Games, Third Edition

AI for Games, Third Edition

AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games.

Key Features

A comprehensive professional tutorial and reference to implement true AI in games

Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented

Revised and updated to cover new techniques and advances in AI

Walks the reader through the entire game AI development process


Auteur | Ian Millington
Taal | Engels
Type | E-book
Categorie | Computers & Informatica

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