Supermarionation Cross-sections
Inside this definitive companion to Gerry Anderson's televsion series you will find detailed colour illustrations of craft and settings with cutaways to reveal exactly what they contain. It includes Thunderbirds, Captain Scarlet, Stingray, and Joe 90. For ages 8 +.Supermarionation Cross-sections is a follow-up volume to the best selling Thunderbirds FAB cross-sections published by Carlton Books in 2000. Whilst that book concentrated on the craft and locations associated with International Rescue, Supermarionation Cross-sections broadens its scope to feature other series created by Gerry Anderson.
Thunderbirds 1-5 are reprinted from the first volume, alongside new cross-sections featuring Stingray, Titan's Terrorfish, Stingray's base Marineville, Fireball XL5, Joe 90's cottage and Flying car, plus four craft from captain Scarlet. These are the Spectrum Pursuit vehicle, Maximum Security Vehicle, Cloudbase and an Angel Interceptor.
To round off the book smaller drawings of other Spectrum craft are featured plus a cutaway of the Zero X spaceship that appeared in Thunderbirds are Go and the first episode of Captain Scarlet.
Probably the most challenging cross-section I drew for the book was Marineville. On TV only the Control Tower, the living quarters next to it, the hospital, power plant and Stingray's pen are prominently featured. The rest of the best seems to consist of a number of non descript warehouse like buildings and installations that house the WASP Training Unit, workshops, laboratories and the like.
What needed to be shown was where the rest of the personnel live, where the aircraft are stored and what the underground submarine network looks like. As most of this isn't seen in the Stingray episodes, Marineville's cross-section almost became an exercise in town planning, effectively producing a sort of Milton Keynes with missiles!
Thunderbirds 1-5 are reprinted from the first volume, alongside new cross-sections featuring Stingray, Titan's Terrorfish, Stingray's base Marineville, Fireball XL5, Joe 90's cottage and Flying car, plus four craft from captain Scarlet. These are the Spectrum Pursuit vehicle, Maximum Security Vehicle, Cloudbase and an Angel Interceptor.
To round off the book smaller drawings of other Spectrum craft are featured plus a cutaway of the Zero X spaceship that appeared in Thunderbirds are Go and the first episode of Captain Scarlet.
Probably the most challenging cross-section I drew for the book was Marineville. On TV only the Control Tower, the living quarters next to it, the hospital, power plant and Stingray's pen are prominently featured. The rest of the best seems to consist of a number of non descript warehouse like buildings and installations that house the WASP Training Unit, workshops, laboratories and the like.
What needed to be shown was where the rest of the personnel live, where the aircraft are stored and what the underground submarine network looks like. As most of this isn't seen in the Stingray episodes, Marineville's cross-section almost became an exercise in town planning, effectively producing a sort of Milton Keynes with missiles!
Auteur | | Graham Bleathman |
Taal | | Engels |
Type | | Hardcover |
Categorie | |