
Multiplayer Game Development with Unreal Engine 5
Discover Unreal Engine 5's networking techniques, to create your own scalable and fully functional multiplayer game experiences with passionate game programming teacher, Marco Secchi
Key Features- Design a captivating multiplayer game using networking techniques from this illustrated guide
- Understand how to use the Unreal Engine networking system with C++ and Blueprints
- Carefully plan and develop an online experience from start to finish
- Purchase of the print or Kindle book includes a free PDF eBook
- Get to grips with the basics of multiplayer game development
- Understand the main elements of a networked level
- Explore Unreal multiplayer features such as replication, RPCs, relevancy, and roles
- Debug and optimize code for improved game performance
- Deploy the game on LAN or online platforms
- Use Epic Online Services to elevate the player experience
If you are a game programmer, particularly an Unreal Engine developer, with little or no knowledge of video game networking systems and a passion for multiplayer games, this book will help you explore the subject in depth. Developers skilled in other game engines will find this book useful for understanding the principles of the Unreal multiplayer system, however, basic knowledge of Unreal Engine and C++ is strongly recommended.
Auteur | | Marco Secchi |
Taal | | Engels |
Type | | E-book |
Categorie | |