Blender 3D Asset Creation for the Metaverse
Take your 3d modeling skills to the next level by learning each part of the process in depth and putting it into practice to create professional assets and believable characters for your games and metaverse worlds
Key Features- Discover an optimized workflow for crafting game and the metaverse assets
- Learn shortcuts to make the creation process smooth and quick
- Generate a versatile 3D model suitable for various purposes
- Model game and metaverse 3D assets starting with primitive shapes
- Optimize the modeled asset for maximum rendering performance
- Texture the asset with PBR image textures, real life images and/or procedural textures
- Bake the resulting texture to a single image for the textures to work in the metaverse and in any given program
- Learn tips about human anatomy to make believable characters and avatars
- Learn the differences in workflow for organic and non-organic asset 3D modeling
- Understand the importance of reference for any type of work, especially characters
Whether you are a beginner 3D asset designer or an aspiring character modeler, this book is your gateway to expanding your skill set in asset creation for personal projects, games, and the metaverse. Since it covers the intricacies of the asset creation process, intermediate-level modelers will also find plenty of information. Familiarity with basic texturing and UV unwrapping will enable you to get the most out of this book.
Auteur | | Vinicius Machado |
Taal | | Engels |
Type | | E-book |
Categorie | | Computers & Informatica |