Hands-On Design Patterns with C++

Hands-On Design Patterns with C++

Design patterns are a library of reusable components designed for software architecture, not for concrete implementation. In this book, we’ll teach you how to recognize and apply various C++ design patterns and idioms. By the end of the book, you’ll have an understanding of how to use design patterns to create robust and reusable apps



A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++

Key Features
  • Delve into the core patterns and components of C++ in order to master application design
  • Learn tricks, techniques, and best practices to solve common design and architectural challenges
  • Understand the limitation imposed by C++ and how to solve them using design patterns
Book Description

C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation.

The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen."

By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code.

What you will learn
  • Recognize the most common design patterns used in C++
  • Understand how to use C++ generic programming to solve common design problems
  • Explore the most powerful C++ idioms, their strengths, and drawbacks
  • Rediscover how to use popular C++ idioms with generic programming
  • Understand the impact of design patterns on the program’s performance
Who this book is for

This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.


Auteur | Fedor G. Pikus
Taal | Engels
Type | Paperback
Categorie | Computers & Informatica

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