Game Development Using Python
This book will guide you through thebasic game development process using Python, covering game topics includinggraphics, sound, artificial intelligence, animation, game engines, etc. Realgames are created as you work through the text and significant parts of a gameengine are built and made available for download. The companion disc contains allof the resources described in the book, e.g. example code, game assets, video/soundediting software, and color figures. Instructor resources are available for useas a textbook.
Features:
Features:
- Teaches basic game development concepts using Python including graphics, sound, artificial intelligence, animation, game engines, collision detection, Web-based games, and more
- Includes a companion disc with example code, games assets, and color figures
Auteur | | James R. Parker |
Taal | | Engels |
Type | | E-book |
Categorie | | Taal |